Formations
Doubles, Spread, Trips, Bunch and Pistol on offense; Cover 1, 2, 3 and 4 on defense — each with when to use it and the coaching points that go with it.
A coaching classroom built into the platform — with a track for flag and a track for tackle. Learn the concepts, watch them move, then pull them straight into your playbook.
Pick the game you coach — the lessons, drills and rules match your roster.
The same nine lessons coaches and players use inside PlayLook — built around 6v6 flag, with plenty that carries over to 5v5 and 7v7.
Doubles, Spread, Trips, Bunch and Pistol on offense; Cover 1, 2, 3 and 4 on defense — each with when to use it and the coaching points that go with it.
How to read a play diagram — routes, motion, the ball carrier's path and the coverage picture — so players can study a play on their own.
Motion vs. shift, play action, primary read, zone vs. man, shell, leverage, blitz vs. simulated blitz — the words your team will hear all season.
Popcorn, Gauntlet, Four-cone cuts, Route tree reps, Mirror & pull, Angle pursuit, Pass-off drill, Read the QB's eyes, Swarm to the ball and more — sorted by skill.
Every route on the tree, how to run it, and how the routes fit together into concepts.
Guard an area, not a person. Animated lessons on passing receivers off across the field and up the field: drop and read, pick him up, carry him, pass him off, reset.
Punts and extra points the low-risk way — clean snaps, sure catches, disciplined lanes — with drills like Catch everything and Screen block fit.
Flag pulls, no contact, the no-run zone, the QB run rule, the pass clock, the 7-yard rush line, flag guarding and why the center is an eligible receiver.
A diagnosis game: watch a play, spot what went wrong and pick the fix — the between-practice reps that make players think like coaches.
A taste of the Academy — pick a concept and watch it move, no account needed.
What you tell your players
The numbered tree every receiver grows up on — pick a route, watch it run, and learn what to say.
Hitch
5 yards
What it beats
Soft zone and off-man — the corner sinks, the hitch catches the ball in the vacated spot.
Say this
"Five steps upfield, plant hard, turn and show your hands. Catch it before the defender closes."
Flag & tackle
In flag, the rush clock makes this a free release — catch and turn up in one motion.
Watch six defenders drop into their Cover 3 zones — depth first, eyes on the QB, break on the throw.
What you tell your players
The receiver's curl runs right into the hook zone — watch the Mike sit on it instead of chasing. That's zone discipline.
In zone, you guard an area, not a person. Anyone who runs into your area is yours — until he leaves it. That works across the field, when a receiver crosses into the next zone, and up the field, when a receiver climbs through your zone going deep and the defender behind you takes him.
1. Drop and read
Get to the middle of your zone and look at the QB. Know where the receivers around you are lined up.
2. Pick him up
When a receiver enters your zone, he's yours. Call it out and get between him and the QB, a step deeper than him.
3. Carry him through
Stay with him while he's in your zone. Keep your eyes on the QB and break on the ball when it's thrown.
4. Pass him off
As he leaves your zone, yell "Crossing!" so the next defender knows he's coming. Don't chase him — let him go.
5. Reset
Get back to the middle of your zone and look for the next receiver coming in.
Zone rules to remember
Wherever you coach, every Academy track also covers what carries over to both games.
Why a smash concept beats cover 2, when to call a flood, how spacing stretches a zone. Each concept comes with a diagram you can open straight in the Offense Builder and make your own.
Cover 1, 2, 3, quarters — what each shell is trying to take away and where its soft spot lives. Watch the shell rotate in the Coverage Animator instead of reading it off a static page.
How to structure a 90-minute youth practice, when to install vs. rep, and how to build a week that peaks on game day — for both flag and tackle schedules.
New assistant coach? Point them at the Academy instead of forwarding a dozen group-chat screenshots. They learn your terminology and your system, in the tool they'll actually coach from.
The concepts that carry over and the ones that don't — like why blitz rules change your pass concepts in 6v6 flag, and how gap schemes replace them in tackle.
Every lesson ends with the two or three things to actually say to your players — the cues that make a diagram stick on the field.
Every Academy concept opens in the builder, so learning and coaching happen in the same place.